The slider tool in C# is very easy to work with. There is a property to force incrementation in a specified amount of intervals. However, when as a vehicle accelerates, the movement speed increases in a steady pace. Graphically, a vehicle typically picks up speed represented by a smooth, linear line, rather than in step increments that a piece-wise function may represent. Therefore, the slider bar and its value moves in a smooth transition, rather than incremental.
The leftmost side of the slider represents a vehicle not moving and holds the value 1. The slider is a scalar multiple between 1 and 2 that is multiplied by the red and yellow boundaries. This implies that the rightmost value of the slider (when the car is moving at full speed) is 2. The scalar value can decimal value between 1 and 2. In a realistic implementation, the slider would begin at the leftmost position and slowly move right (increase in value) as the car changed speed during the entire reverse process.
The leftmost side of the slider represents a vehicle not moving and holds the value 1. The slider is a scalar multiple between 1 and 2 that is multiplied by the red and yellow boundaries. This implies that the rightmost value of the slider (when the car is moving at full speed) is 2. The scalar value can decimal value between 1 and 2. In a realistic implementation, the slider would begin at the leftmost position and slowly move right (increase in value) as the car changed speed during the entire reverse process.