The 1.8 SDK offers various template visual studio projects that serve as a model to help new users start programming the Kinect. Some examples include the basics of recognizing audio, creating a green screen effect, and other interfacing examples with the Kinect hardware. The template I have been experimenting with is "Depth Basics - WPF" as I am mostly concerned with detecting objects. The template allows visual studio to compile the Kinect output with a foundation for the user interface.
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April 2015
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